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Last updated 3 months ago
3 months ago
At this year’s GDC, we shared our vision for bringing console‑level GPU...
3 months ago
Overview Following the GDC announcement of the partial graphics programs feature, we...
3 months ago
Overview Today, we are pleased to announce Agility SDK 1.721-preview with new...
4 months ago
Last October, we released Advanced Shader Delivery (ASD) on the ROG Xbox...
4 months ago
We previously introduced Automatic Super Resolution (Auto SR) on select Windows 11...
5 months ago
Welcome to the D3D12 LinAlg Matrix Preview release Today, we are excited...
5 months ago
Overview Today, we are pleased to announce that Shader Model 6.10 and...
6 months ago
Today we announced the innovation we’re bringing in solving shader compilation for...
6 months ago
On March 12th, 2026, the DirectX team and our hardware partners hosted...
6 months ago
At GDC this year, we shared how machine learning is becoming foundational...
6 months ago
Today we’re releasing the public preview of DirectStorage 1.4 and the initial...
6 months ago
The excitement is building as we head into the 2026 Game Developer...