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DirectX Developer Blog

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Latest posts

Last updated 3 months ago

DirectX Dump Files Preview Now Available!

3 months ago

At this year’s GDC, we shared our vision for bringing console‑level GPU...

Partial Graphics Programs

3 months ago

Overview Following the GDC announcement of the partial graphics programs feature, we...

Announcing AgilitySDK 721 Preview and an addition to LinAlg in Shader Model 6.10

3 months ago

Overview Today, we are pleased to announce Agility SDK 1.721-preview with new...

Advanced Shader Delivery expands Public Preview with AMD

4 months ago

Last October, we released Advanced Shader Delivery (ASD) on the ROG Xbox...

Automatic Super Resolution Preview Comes to the ROG Xbox Ally X for Docked Play

4 months ago

We previously introduced Automatic Super Resolution (Auto SR) on select Windows 11...

D3D12 LinAlg Matrix Preview

5 months ago

Welcome to the D3D12 LinAlg Matrix Preview release Today, we are excited...

Announcing Shader Model 6.10 Preview and AgilitySDK 720 Preview

5 months ago

Overview Today, we are pleased to announce that Shader Model 6.10 and...

Advanced Shader Delivery: What’s New at GDC 2026

6 months ago

Today we announced the innovation we’re bringing in solving shader compilation for...

DirectX: Bringing Console-Level Developer Tools to Windows

6 months ago

On March 12th, 2026, the DirectX team and our hardware partners hosted...

Evolving DirectX for the ML Era on Windows

6 months ago

At GDC this year, we shared how machine learning is becoming foundational...

DirectStorage 1.4 release adds support for Zstandard

6 months ago

Today we’re releasing the public preview of DirectStorage 1.4 and the initial...

DirectX Innovation at GDC 2026

6 months ago

The excitement is building as we head into the 2026 Game Developer...