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Latest posts

Last updated 3 days ago

Dev snapshot: Godot 4.8 dev 6

3 days ago

“Another development snapshot already? Didn’t they just release one last Friday?” Indeed...

Optimizing CPU-side Rendering Code

4 days ago

I want to give people a little bit of insight into what...

Dev snapshot: Godot 4.8 dev 5

9 days ago

As we’re hoping to enter feature freeze later in the month, you...

Dev snapshot: Godot 4.8 dev 4

24 days ago

Those of you who follow our development blogposts closely might’ve noticed that...

Fixing high polling rate mice on Windows in Godot

26 days ago

At long last, a performance issue with high polling rate mice on...

Maintenance release: Godot 3.6.3

28 days ago

Godot 3.6.2 has been our recommended stable LTS version of 3.x for...

Maintenance release: Godot 4.7.2

about 1 month ago

Has it already been a whole month since the last 4.7 maintenance...

Submissions open for Godot 2026 showreel

about 1 month ago

Showcase your Godot Engine 2026 creations! We invite you to submit videos...

GodotFest 2026 returns to Munich this November

about 1 month ago

Last November, close to 500 people joined us in Munich for the...

Dev snapshot: Godot 4.8 dev 3

about 1 month ago

With GodotCon Boston now behind us, our contributors have had nothing but...

Release candidate: Godot 4.7.2 RC 1

about 2 months ago

A month and a half has passed since our initial release of...

Dev snapshot: Godot 4.8 dev 2

about 2 months ago

Happy GodotCon Boston for those who celebrate! While many key contributors are...