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Latest posts

Last updated 1 day ago

What Was That Noise: Mastering Creative UI Sound Design with Intention

1 day ago

When Kratos’s hammer strikes in ‘God of War: Ragnarok’ or gunfire echoes...

Open vs Linear | Setting the Stakes Early On in The Outer Worlds 2

4 days ago

Why did an open world game like The Outer Worlds 2 start...

What Was That Noise: Mastering Creative UI Sound Design with Intention

5 days ago

When Kratos’s hammer strikes in ‘God of War: Ragnarok’ or gunfire echoes...

Don't Forget Your Existing Community | Phasmophobia

9 days ago

How did the team behind Phasmophobia activate their existing community when preparing...

Inside Steam's Growth Strategy clip

11 days ago

Steam reviews are important to developers and players. What happens when they're...

Gathering First Hour Needs for Ghost of Yotei

11 days ago

What did Ghost of Yotei need in it's first hour to really...

Steam Platform 2026: How Valve is Helping Game Developers Succeed on PC Gaming

11 days ago

Get the latest insights on making a game for one of the...

Supporting Thousands of NPCs in 'Kingdom Come Deliverance' & 'Kingdom Come Deliverance II'

16 days ago

NPCs in KCD2 have their own paths and lives they follow whether...

'SILENT HILL f': The Challenges of Creating a Melee-Only Horror Game

18 days ago

How are player expectations like eating at McDonalds? In today's #GDCrewind, Al...

Austin Wintory Interview: Creative Process & Musical Themes of the GDC Developer's Concert

22 days ago

Whether it's writing Grammy-winning scores or orchestrating the GDC Developer's Concert, it...

GDC Side Quest Clip #1 | Austin Wintory

22 days ago

It's time to pick up a new side quest! Check out this...

Outersloth Submission Odds

23 days ago

It's time for today's #GDCrewind! What do your submission odds look like...