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Azhdarchid

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Latest posts

Last updated 26 days ago

Specimen C20/NA/1415600.01 – American Broad Twill Ware

26 days ago

American broad twill ware, often better known in the literature by the...

Imagining the Car but not the Traffic Jam

about 1 month ago

So I promise I'm not trying to single this individual out –...

A Unified Theory of Star Trek: Voyager, Part 4

about 1 month ago

See the first part for answers to questions like "Why am I...

A Unified Theory of Star Trek: Voyager, Part 3

about 2 months ago

See the first part for answers to questions like "Why am I...

A Unified Theory of Star Trek: Voyager, Part 2

about 2 months ago

See the first part for answers to questions like "Why am I...

A Unified Theory of Star Trek: Voyager, Part 1

about 2 months ago

Lo those many years ago, Cohost poster "Sullivan" created a skip guide...

A Design Genealogy in Ten Lessons

4 months ago

Approximately ten thousand years ago in August, I submitted a ballot for...

My Games of the Year for 2025

4 months ago

Something something industry bad, something something games good Now that we're done...

Thematic expression in game design, or: Why Dune (1992) rules

5 months ago

This is the story of three different models of design process, ways...

So I played the Séance of Blake Manor

5 months ago

Detective games exist on kind of a spectrum. On one side, you...

I've set up an email newsletter

5 months ago

I am planning various game-shaped or fiction-shaped things for 2026, and so...

The São Paulo Interpretation of Immersive Sims

6 months ago

Aura, on Bluesky, posted given no one in this thread can even...