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Latest posts

Last updated about 21 hours ago

Coding Adventure: Ray-Traced Glass and Caustics

about 22 hours ago

Let's do some more ray-tracer coding and see if we can get...

Coding Adventure: Software Rasterizer

3 months ago

Let's try to turn some dot products into a 3D world Support...

Creating 256 Bytes of Memory (in a simulation)

4 months ago

Let’s try building a whopping 256 bytes of random access memory (inside...

Creating 256 Bytes of RAM (in a simulation)

4 months ago

Let’s try building a whopping 256 bytes of random access memory (inside...

I Tried Putting my Fluid Simulation on a Planet

7 months ago

Until today, the Fluid Simulation has been confined to a tiny box...

Coding Adventure: Rendering Fluids

8 months ago

We've succeeded in the past to make a bunch of little balls...

Coding Adventure: Sound (and the Fourier Transform)

about 1 year ago

Some small experiments with sound, and learning how to break signals down...

Coding Adventure: Optimizing a Ray Tracer (by building a BVH)

about 1 year ago

Trying to speed up the ray tracer (from a previous coding adventure)...

Coding Adventure: Rendering Text

over 1 year ago

This... is text! Let's figure out how to draw it Starring: Bézier...

Coding Adventure: Ray Tracing

over 2 years ago

I tried creating a custom ray tracing renderer. Featuring: maths, shaders, and...

Experimenting with Buses and Three-State Logic

over 2 years ago

Let's figure out how to move data around inside our simulated computer...

Boolean Algebra Correction

over 2 years ago

Correcting a mistake in my boolean algebra explanation.