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funconomy.com

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Latest posts

Last updated 20 days ago

Rainbow Fest from Color Block Jam

21 days ago

Some features don’t just reward you – they Change the way you...

What Works: 10 Meta Progressions from the Market

about 1 month ago

Most Casual games overthink Meta Progression. You don’t have to A good...

How a $2 Offer Turned Into a $30 Habit

about 1 month ago

- Anchoring: players compare prices to what they usually see - Comfort...

20 Offer Types You Should Know

2 months ago

Offers are everywhere — but not all of them work the same...

Not Just Math: Economy That Hooks

2 months ago

When we talk about Game Economy, we often focus on numbers -...

Solitaire BOOM! Candy Crush and Disney Solitaires

4 months ago

Another Tri-Peaks? Let’s see if these new titles actually bring something fresh.

Block Blast: Success Formula

7 months ago

No LiveOps. No IAPs. BUT a market Giant. Sometimes, the most impactful...

Unpacking Royal Kingdom’s Design

7 months ago

This article is a Must-read for both Game Designers and Level Designers...

Time Limited Boosters

10 months ago

Do you believe that Time Boosters can increase not just player Engagement...

Economy of 'Revive VS Boosters'

11 months ago

The Power of Revive Revive mechanics have long been a top feature...

The Movie Test: Can Your Game Pass It?

11 months ago

A Casual Moment, A Big Idea Last night, I found myself in...

The hidden hooks of Traffic Escape

11 months ago

Today, let's explore Traffic Escape by FOMO. Grab your magnifying glass, and...