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Latest posts

Last updated almost 3 years ago

Usage First, Implementation After: A Principle of Software Development

almost 3 years ago

You know when you work on various projects, and you use various...

Design Patterns VS Design Principles: Factory method

almost 3 years ago

Let’s examine another design pattern in our “Design Patterns VS Design Principles”...

How to Store an lvalue or an rvalue in the Same Object

almost 3 years ago

There seems to be a problem coming up every so often C++...

Copy-Paste Developments

about 3 years ago

Amongst the many tasks a programmer does, one of them is to...

Design Patterns VS Design Principles: Abstract Factory

about 3 years ago

In the “Design Pattens VS Design Principles” series, we look at design...

How to Generate All the Combinations from Several Collections

about 3 years ago

Generating all the possible combinations from a set of collections and applying...

Code It Yourself: Generate All the Combinations from Several Collections

about 3 years ago

A Cartesian product consists in applying a function to all the possible...

A Good Way to Handle Errors Is To Prevent Them from Happening in the First Place

about 3 years ago

Error handling is a tricky part of software programming It’s tricky in...

Design Patterns VS Design Principles: Visitor

about 3 years ago

In today’s episode of the series “Design Pattens VS Design Principles”, we’re...

Which Programming Paradigm Gives the Most Expressive Code?

over 3 years ago

Warning: this post gets into a very opinionated subject. You may agree...

The Interesting Evolution of std::equal_range

over 3 years ago

The good old std::equal_range STL algorithm, which has been in the STL...

A Simple Habit to Avoid Complex Names and Typos in Code

over 3 years ago

Don’t you find it a little ridiculous when you encounter a typo...