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Unity Technologies Blog

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Latest posts

Last updated 2 days ago

All Unity Muse are capabilities now available in the Editor, plus 3 new updates

3 days ago

Unity Muse users can now use all 5 AI capabilities in the...

Valeo unveils in-car XR racing game at SXSW

7 days ago

Valeo Racer is an in-vehicle, XR game, combining the real-world driving environment...

See the Unity 2022 LTS updates to two of our biggest e-books: URP and HDRP for advanced users

8 days ago

We created two technical e-books to provide advanced Unity users with a...

Mazda and Unity: Pioneering a new future for automotive cockpit HMI

9 days ago

Join us in exploring Mazda's collaboration with Unity to shape the future...

Unity Asset Bundles tips and pitfalls

10 days ago

Learn about lesser-known aspects of Asset Bundles, with a focus on game...

How Fika Productions navigated multiplayer network refactoring in Ship of Fools

15 days ago

Learn how Fika Productions overcame development hurdles to transition Ship of Fools...

A look ahead at spatial computing with Owlchemy Labs

17 days ago

Unity sits down with Andrew Eiche, CEOwl of Owlchemy Labs, to discuss...

Bring more players into your game with Unity Multiplayer Services

18 days ago

Learn how we're investing in Unity Multiplayer Services to support the growing...

An update about Ziva

24 days ago

An announcement about changes to Unity’s support for Ziva VFX, Ziva Real-Time...

GDC 2024: Trends, the Unity 6 roadmap, multiplayer, AI, and more

about 1 month ago

At this year’s Game Developers Conference (GDC), we went deeper into the...

New Shader Graph feature examples in 2022 LTS

about 1 month ago

The new Shader Graph Feature Examples sample set is now available to...