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Unity Technologies Blog

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Latest posts

Last updated about 1 hour ago

DirectX 12 improvements in Unity 6

about 19 hours ago

Greetings from the Unity Graphics team!In this post, we will cover the...

Immersive medical imaging visualization with Specto Medical and Unity

about 19 hours ago

Immersive medical imaging visualization with Specto Medical and UnitySpecto Medical is a...

Games made with Unity: March 2025 in review

16 days ago

This March was packed — Steam Next Fest, the Steam Spring Sale...

Investor Insights on GDC and Women in Game Investment: A Chat with Playcap

20 days ago

At this year’s GDC, we had an awesome event with PlayCap, bringing...

GDC 2025 Recap: Trends, Engine Roadmap, & Celebrating Games

28 days ago

This year’s Game Developers Conference (GDC) was a fantastic time to connect...

What’s next: A look at Unity’s 2025 roadmap

29 days ago

At this year’s Game Developers Conference (GDC), we shared an overview of...

Unlocking Mobile In-App Potential: Q&A with Magnite

about 1 month ago

With mobile in-app advertising poised for significant growth in 2025,* staying ahead...

How to prevent creative fatigue in your ad campaigns

about 1 month ago

Creative fatigue can be a roadblock to maximizing campaign performance. As ads...

Why Unity is Moving to 100% In-App Bidding

about 1 month ago

2024 marked the start of a new era as in-app bidding took...

Games made with Unity: February 2025 in review

about 1 month ago

February was a busy month of games made with Unity, from the...

Raph Koster on alternative funding and why Playable Worlds is “kick finishing” Stars Reach

about 2 months ago

Raph Koster has never been one to shy away from an ambitious...

Cryptical Path: When developing a roguelike feels like playing one

about 2 months ago

In this guest post, Old Skull Games share how they lost, learned...