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Darths & Droids

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Last updated about 1 hour ago

Episode 2614: If You Can’t Do the Time, Don’t Do the Mime

about 1 hour ago

In a fictional campaign setting, almost anything can be a crime. You...

Episode 2613: Lioning the Beard in His Den

3 days ago

Honouring the classics is a great approach to gaming. Go back to...

Episode 2612: Live Those Dreams, Scheme Those Schemes

5 days ago

It's really nice when your players are enthusiastic about your games. It...

Episode 2610: One Cannot Have Too Large a Party

7 days ago

There's a lot to be said for anticipation. End sessions with some...

Episode 2610: Not Worth a Slug Tickle

10 days ago

Loss leaders. If you want some nefarious scheme for a villain in...

Episode 2609: Kids on My List

12 days ago

Game players sometimes run off to investigate things with not nearly enough...

Episode 2608: Show Me the Way to Go, Dome

14 days ago

If you want to convince players to go somewhere in your campaign,...

Episode 2607: Echoes Reach Far Away in Time

17 days ago

One toilet is actually one more than most campaign settings have. aurilee...

Episode 2606: I Try to Run Away From Sad Regrets

19 days ago

Any campaign world should be full of old retired adventurers who had...

Episode 2605: How Do You Do All the Things You Want to Do?

21 days ago

It's so good when players remember dangling plot threads. This is why...

Episode 2604: The Number Games: Making Hay

24 days ago

In a play group, each player will bring their own particular skills...

Episode 2603: The Number Games: Catching Fire

26 days ago

Things being on fire is a great shorthand way to indicate that...